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Post Info TOPIC: Battle Merchant / Blacksmith Guide


Captain Luffy

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Battle Merchant / Blacksmith Guide


Dear members,


Updating in progress, please bear with me 


At the mean time, feel free to drops questions here and i'll try to answer


To start off, I'll start from skills to be learn in merchanthood. Must skills to add in the order below:




  1. Increase weight 5 (To enable pushcart ie carry more pots)
  2. Pushcart 10         (To resume normal walking speed)
  3. Discount 10         (24% discount on pot ie savings savings on heals
  4. Mamomite 10       (For MVP or mobs if you are rich enough )

After that it's up to you which skills to add. Personally i go for




    1. Identify 1              (No need for magnifier)
    2. Increase weight 10  (To carry more pots = less trip to restock heals)
    3. 8 more skill points    (Either OC, vending, just choose what you prefer)

Note : Personally I'll go for job 50 to perform job change as at lvl 50, you get 30 steel instead of 5 steel for changing at 40-49. If you want to go for hybrid ie battle forger, 50 is a must as you wont have any spare skill points left when you are a blacksmith.


Apart of that, it is a must that you learn this skills




    1. Crazy uproar    (Requirement Job 15 & above) -Increase Str by 4 by 5mins
    2. Cart Revolution (Requirement Job 35 & above) -Gd Mob Control 150% Neutral Attk
    3. Change Cart     (optional, Requirement Job 30 & above)

Now to the bread & butter, different type of Build




    1. Agi Build (High Str/High Agi/Low Vit)
    2. Vit Build (High Str/High Vit/Low Agi)
    3. Hybrid Build (Moderate Str/Moderate Agi/Moderate Vit)

A) Agi Build Stats : Str 100-120 (with bonus & equip),Agi 60-80 (with bonus & equip), Low Vit  20-30 




    • Advs     : High dmg, high attk speed, high flee, can solo well
    • Disadvs : Low Vit (may not be able to solo MVP well in later patches when MVP get  beefed up) 

b) Vit Build Stats : Str 100-120 (with bonus & equip), High Vit  60-80 (with bonus & equip), Low Agi 10-20




    • Advs     : High dmg, high hp, greater heal efficiency from pots, lower chance of getting stun
    • Disadvs : Attack speed is very slow, limited area for levelling

c) Hybrid Build  Stats : Str 90-110 (with bonus & equip), Moderate Vit  40-60 (with bonus & equip), Moderate Agi 50-60


             For hybrids, it's a combo of a) & b) so it's more flexible and individual can customise the stats to their needs.


Recommended Equipments / Armor / Accessory


Merchanthood



  1. Fire element dagger /1 Hand Sword. Always get the strongest attk weapon if you can afford for elementals. Only use mace/Axe class if you can get Weapon Perfection and Adneraline Rush from blacksmith.
  2. Damage Reduction bucklers. Get a +4 Brutal Buckler (Orc Warrior Card = Reduce 30% dmg fr brutes mobs) as soon as you can afford as 90% of the time, you be levelling off brutes like smokie, caramel, savage, hode,coco,bigfoot etc. If you cant afford a Brutal buckler, get at least a +4 Athena Buckler (Ambernite = for additional +2 DEF).
  3. Hard Silk Robe/Padded Armor/Chainmail (Pupa Card = +700Hp). During merchanthood, usually you have very little hp, so a +700hp boost is definitely very helpful for leveling. If you can try overupgrade before compounding in the card since Pupa card is quite costly.
  4. Cheap accesoriess such as ring (+2 Str), matyr leash (+2 agi), brooch (+2 vit), glove (+2 dex). If you can afford, get Mantis clip x2 (+3 Str) or Clip of Counter x2 (+1 Str, increase% of crit)  
  5. Headgear like Sakkat if you need +1 agi, cap def 4, wise goggles (Def 5,+80Sp, so you can spam more cart revolution)
  6. If you can afford, I recommend Green Boot/shoes (+1 agi, boost 8% MaxHP)

Blacksmith



  1. Once you get Weapon Perfection, invest in elemental Two-Handed Axe instead of Elemental Swordmace. Reasons being Two-Handed Axe not only has high attack strength and speed, but also cost half the price of an elemental swordmace.
  2. Extra (Picky card,+1 Str, +5 Att and +10 Hit) Padded Armor/Chainmail instead of Hard. When you are a blacksmith, you shouldnt have much problem with low HP. So switch to extra armor for attack and Hit boost.
  3. Accessories you can still use the same as merchanthood or upgrade to mantis clip if you can.  

Skills for Blacksmith


As a battlesmith, max all your battle skills first. I would suggest the below sequence



  1. Hammerfall 2 (pre-requisite for AR)
  2. Adrenaline Rush 3 (increase attk speed and pre-requiste for PT)
  3. Power Thrust 5 (increase weapon damage by 25% at lvl 5)
  4. Hilt Binding 1 (pre-requiste for WR & WP)
  5. Weapon Research 2
  6. Weapon Perfection 3 (Nullify size penalty esp on axe class)
  7. Maximise Power 2 (Max weapon dmg)
  8. Adrenaline Rush 5
  9. Weapon Research 10
  10. Weapon Perfection 5
  11. Maximise Power 5
  12. Skin Tempering 5 (must have later patch will give 5% dmg reduction for normal attk)
  13. Iron Tempering 1 (pre-requisite for Ore Discovery)
  14. Steel Tempering 1 (pre-requisite for Ore Discovery)
  15. Ore Discovery 1(helps quite a bit, gotten a Oricedon from steel chon chon before )
  16. Repair Weapon 1(Prepare for future patch where mob can break weapons)

So you will have 4 points left, either you can add to merchant skills or you can max iron or steel tempering. Note: I don't encourage you to learn any forging skills. I have tried it with my battlesmith, at base 80 and job 50, with dex & luck equip dex=60+ luck=20+ and emperium anvil, i broke 7 elemental chains (lvl 2 weapon) in a row But i would say for lvl 1 weapon my success rate is quite high 3/3 so far I wont be trying to forge lvl 2 or higher weapons soon till i max my dex at 48+12 (base w/o equip).

Other Equipments


A) Strength equip



  • Head Gear - Pirate Bandana (Str +1), Deviruchi Hat (Str +1), Adurate Cap (Deviruchi Card, Str +1), Majestic Goat (Str +1), Solar God Helm (Str+3,Int+2), Adurate Sunglasses, Hot Blooded Bandana (Str+2), Evil/angel Ears (Str +1, min lvl 70 to equip), Orc Hero Helm (Str +2)
  • Armor - Extra Chainmail/Padded Armor/Lords Cloth (Extra = picky card = Str +1)
  • Accessories - Clip of Mustle (Mantis Card=Str+3), Ring of Mustle (Str +4), Ring (Str+2)

 B) Agility equip



  • Head Gear - Ghost Bandana (agi+2), Angel Helm (agi+1), Angel Wing (agi+1),Sakkat (agi+1), Insomniac Sunglasses (Nightmare Card = Agi+1), Straw Hat (agi+1), Sombero Hat (agi+1),Kitsune Mask (Agi+1),Incubbus Horn (agi+1)
  • Garment - Rogue Muffler/Manteau (Bapho Jr Card = Agi+3), Mocking Muffler/Manteau (Whisper Card = Flee +20)
  • Armor - Speedy Padded/Chain/Lord Clothes (Thief Bug Card = Agi+1) 
  • Accesories - Atheletic Clip (agi +2), Atheletic Brooch (agi+3), Brooch (agi+2),Matyr Leash (agi+1), Clip of Flash (Yoyo Card = Perfect Dodge +10)
  • Footgear - Boots of Hermes (Male Thief Bug Card agi+2), Green Boots (Matyr Card = Agi+1, HP +12%) 

c) Vitality equip



  • Head Gear - Corsair (vit+1), Neutrol sunglasses (Orc Hero Card vit+3), Orc Hero Helm (Vit+1), Sea Otter Hat (Vit+1),
  • Garment - Immune Muffler/Manteau (Raydric Card = Resist Neutral Attk 20%)
  • Armor - Padded/Chain/Lord Clothes Of Recovery (Savage Card Vit+3)
  • Accesories - Necklace of Spore (Spore Card = Vit +3), Necklace (Vit +2), Clip (Vit+2)
  • Footgear - Fledged Boots (Verit Card, HP + 15%), Green Boots (Matyr Card = Agi+1, HP +12%)  

Last but not least, I'll share my expected final stats for my hybrid battlesmith (note : final stats include job & equip bonuses)



  • Str  100
  • Agi  60
  • Vit   60
  • Dex  60
  • Int   12
  • Luck 24

I'm not a big fan of agi build so 60 is enough for me. I will try another build with my 2rd smith str/vit build. I like my current build with some luck as i can do crits quite frequently when equip with two clips of counter. Luck in multiple of 3 gives 1 crit. Int in multiple of 6 for sp regeneration bonus. 


 





-- Edited by Zlander at 09:24, 2005-01-09

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